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141. Hand me down market - in Player Features and Ideas Discussion [original thread]
An interesting idea. All things do suffer from entropy and decay.. and it would be a nice idea to have extra mechanic skills to deal with that. You could rather than have to fully replace ships; have ship parts added to extend a ships life, thes...
- by Wrangler Al - at 2008.10.04 23:20:00
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142. Why no gun equivalent to Assault Missile Launchers? - in Player Features and Ideas Discussion [original thread]
I agree, railguns really need some more options for cruiser. Flying a moa for sisions I am very limited if i have to fight frigs and either need a good tank so my 3 drones have time to do damage, or hope they all come in 5k and fit a couple of sm...
- by Wrangler Al - at 2008.10.03 15:59:00
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143. Yet another module idea: Remote Warp Core Stabilizer. - in Player Features and Ideas Discussion [original thread]
I think this would be a good idea.. I sugested a drone but a module would be better as for above... why no? Give a reason
- by Wrangler Al - at 2008.10.01 17:12:00
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144. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
Since EVE uses fluid space mechanics I can see the idea of creatures living in space appealing. you could even expand on the idea and have various npc life forms in space, like space jellyfish or wake angels that play in the asteroid belts or gra...
- by Wrangler Al - at 2008.09.30 13:59:00
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145. T2 Battleship: Seige Gun - in Player Features and Ideas Discussion [original thread]
That would be cool it could take up 4 high slots and you could actually use the capital Railgun model so nothing extra needs to be designed, Or you could do an awsome custom modification, make it a T2 ship with 4 masive forward facing railgun Tur...
- by Wrangler Al - at 2008.09.29 22:33:00
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146. Self Destruct Idea - in Player Features and Ideas Discussion [original thread]
Well when one tiny intercepter can prevent a large ship escaping while he calls his budies, I think that is favoring the attacker. I think it should take a lot more to tackle a capital ship and hold them.. considering their size and power. They ...
- by Wrangler Al - at 2008.09.28 14:54:00
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147. Suiciding in high sec - in Player Features and Ideas Discussion [original thread]
Agreed.. concord should salvage all wrecks of the ganked and ganker's And then the victim can then be sent the value of the salvage as compensation (or portion thereof - 100% for 1.0 sec to 50% for 0.5 sec) for loss of ship/life in the police c...
- by Wrangler Al - at 2008.09.28 14:32:00
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148. Warp Speed - in Player Features and Ideas Discussion [original thread]
I agree.. it should take more power to push more mass through a warp tunnel as it needs to be bigger and you would get more resistance from subspace or stellar particles that you push through. Thus meaning battle ships and above are far slower in...
- by Wrangler Al - at 2008.09.27 22:34:00
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149. Destroyers need some love - in Player Features and Ideas Discussion [original thread]
More diversity.. we all scream Dont go for bigger ships, give us more and better versions of what we have T2 for all classes, and balance between the ships that prove to be nessesary and those that have become redundant because one race make the...
- by Wrangler Al - at 2008.09.27 22:20:00
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150. ////WARNING\\\\ Awsome Idea! ship customization - in Player Features and Ideas Discussion [original thread]
Not for Show.. Just for your PC You edit a ship type to look how YOU want it to look and for YOu it looks like that.. noone else. Simple, bish, bosh, bash... creativity restored and no lag added value
- by Wrangler Al - at 2008.09.27 22:13:00
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151. Please Allow Us to Disable Screen Shake Effects - in Player Features and Ideas Discussion [original thread]
Edited by: Wrangler Al on 27/09/2008 22:08:52 Edited by: Wrangler Al on 27/09/2008 22:07:21 Guys dont /sign the devs see that as spam.. post constructive comments. That being said I agree we should be able to customize our graphics to ...
- by Wrangler Al - at 2008.09.27 22:07:00
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152. Gate Restriction Notifier in Mission Journal - in Player Features and Ideas Discussion [original thread]
Agreed.. I had one of these the other day... It did say you will probably need at least a cruiser to do well so i took my biggest and best ship, only to find cruiser was the MAX ship allowed. I then needed to buy, fit and return with a cruiser.....
- by Wrangler Al - at 2008.09.25 17:48:00
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153. just an small idea about the game - in Player Features and Ideas Discussion [original thread]
The very best way to add planets to EVE would be to do it a bit like Freelancer did... A simple interface that gave you access to certain areas of the main settlement and services. With ambulation this could be so nicely done, if the vids on you...
- by Wrangler Al - at 2008.09.25 16:32:00
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154. For The Trolls - in EVE General Discussion [original thread]
http://www.illwillpress.com/FOR33.html
- by Wrangler Al - at 2008.09.21 19:33:00
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155. Shuttle Bay - in Player Features and Ideas Discussion [original thread]
Originally by: Nayannia Night but as for not giving my interceptor a shuttle bay for the same reasons makes selfless kitty cry with your BS favoritism! Well an inty isn't much bigger than a shuttle, but a battle ship is masive, much b...
- by Wrangler Al - at 2008.09.19 12:25:00
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156. Shuttle Bay - in Player Features and Ideas Discussion [original thread]
Im not sure if this has been suggested before, but if not, I dont know why. My idea is that Battle Ship Class ships and larger have a Shuttle bay so they can carry 1 shuttle with them. Large ships are slow and sometimes you need to be able t...
- by Wrangler Al - at 2008.09.18 17:27:00
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157. Testing the water. First document: Titan Redesign - in Player Features and Ideas Discussion [original thread]
Would so like to see the Titan changes.. if it can only take out single targets witha super weapon.. It is no different to being primary of a blob... and would make it posible to tackle and actually have a fun fight when one of these beasts is a...
- by Wrangler Al - at 2008.09.12 12:00:00
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158. Drones, Drones, Drones - in Player Features and Ideas Discussion [original thread]
Edited by: Wrangler Al on 07/09/2008 19:06:42 Good Point - Ill up it to 35. :P
- by Wrangler Al - at 2008.09.07 19:06:00
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159. Drones, Drones, Drones - in Player Features and Ideas Discussion [original thread]
Edited by: Wrangler Al on 07/09/2008 18:45:03 There are plenty of damage drones, but not as many Logistics Drones. I have had an idea for a new type... (feel free to add more) Heavy Warp Stabalizer Drone (Flux WS-100) Capacity 1300.0 m3 Vo...
- by Wrangler Al - at 2008.09.07 18:39:00
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160. Reserved - in Player Features and Ideas Discussion [original thread]
I think they radiate the beams of radiation pumped into them from the ships radiation guns, upto the max range of the mirror/buble to heat all the rocks in its radius... Or thats what I got from it...
- by Wrangler Al - at 2008.09.07 17:23:00
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